Discuss specific custom maps as well as your own work. Seek and share mapping advice.
Bob_The_Engineer
Not as many posts as Leigh
Posts: 6667 Joined: Wed Feb 06, 2002 9:35 am
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by Bob_The_Engineer » Mon Jul 05, 2004 9:45 pm
10:45 and still no Sputmap(tm) ... sigh am I ever going to get to play this in a sanctioned beta test?
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Sputnik
DVF Admin
Posts: 4233 Joined: Fri Jun 29, 2001 12:00 am
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by Sputnik » Mon Jul 05, 2004 9:50 pm
Oops, I forgot
I'll join now and try and start persuading people to play it
Bob_The_Engineer
Not as many posts as Leigh
Posts: 6667 Joined: Wed Feb 06, 2002 9:35 am
Location: Location Location
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by Bob_The_Engineer » Mon Jul 05, 2004 10:44 pm
So once again you waited until I left before you put the map on ... do you do this on purpose Sput?
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Assassin
Forum Member
Posts: 190 Joined: Fri Aug 01, 2003 12:10 pm
Location: Middlewich
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by Assassin » Fri Jul 16, 2004 9:47 am
Only just recently put this on sds server and played it, and what can I say another great map. Let me know right away when the final version is out so I can get it uploaded.
Are you that bored your reading my sig?
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Sputnik
DVF Admin
Posts: 4233 Joined: Fri Jun 29, 2001 12:00 am
Contact:
Post
by Sputnik » Fri Jul 16, 2004 11:58 am
Cheers
I'll get a finished version done sometime soon I think - it won't really be any different, just a few fixes and touch-ups
Bob_The_Engineer
Not as many posts as Leigh
Posts: 6667 Joined: Wed Feb 06, 2002 9:35 am
Location: Location Location
Post
by Bob_The_Engineer » Fri Jul 16, 2004 12:26 pm
Like making it easier to fall out of the T spawn hole in the floor without bumping into 20 team mates and losing 1/2 your life?
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