Custom Maps and Current Mapcycle

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MrsWintermute
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Post by MrsWintermute »

I've played this map before and it's not bad!

I like knives :D

oh and Lo and welcome to the forums :)
Last edited by MrsWintermute on Sun Apr 25, 2004 10:26 pm, edited 1 time in total.
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Wintermute
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Post by Wintermute »

Hush wrote:Hi everyone this is my first post :nuts:

Just got a map i would strongly recommend you stick on the server coz its really good fun - dont put it on the custom server though coz i have yet to see a single soul on that... :rolleyes:

Anyway heres a link to it http://www.cstrike-planet.com/maps?d=214

Its called ka_legoland and is a knife only map set in (surprise surprise) legoland - its suitably small and is good fun, used to play it a lot so give it a go :clap:

Welcome
Thanks for the map suggestion, I guess we'll check it out.

Regarding the custom server - it's only just been setup and hasn't had a good battering yet - feel free to roam about it and maybe you'll get some company.
:thumbs:
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Post by Wintermute »

Since we got the new server and a lot of the non-standard maps have disappeared, I've reloaded some and tested them on the server.
The following non-standard maps are available:

as_officestorm

cs_arabstreets
cs_assault_mini
cs_columbia
cs_facility
cs_proof
cs_real_alpin
cs_siege2k
cs_speedball
cs_thunder

de_bahrain
de_celtic
de_reflex2
de_rotterdam
de_scud
de_slit
de_tain
de_tain2

dvf_clash
dvf_nadeground
dvf_sanjuan

fun_allinone

fy_iceworld2k

he_dodgeball2

mp5_dust_arena

playground_x

scoutznknivez
scoutznknivez2
Last edited by Wintermute on Sat Jun 26, 2004 5:23 pm, edited 1 time in total.
[size=84]The next generation of CS:S Maps[/size]
[url=http://www.twistedpuppy.co.uk][size=150][color=blue]www.twistedpuppy.co.uk[/color][/size][/url]
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Escapologist
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Post by Escapologist »

Good choice - i like it :thumbs:
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jamie
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Post by jamie »

Tidied up the first page with all the current maps and mapcycle.
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Wintermute
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Post by Wintermute »

:) New Maps to play with :)
Nice one Jamie :thumbs:
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[url=http://www.twistedpuppy.co.uk][size=150][color=blue]www.twistedpuppy.co.uk[/color][/size][/url]
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Post by KillJoy »

Guess you have all noticed recently that there have ben very few ppl on the server, now, indirectly i think this is due to the map rotation, when we hit certain maps the server empties, others it fills up....
Imho:
Definates
Italy
Office
Dust, Dust2
Aztec
Inferno
Maybe's
Siege / Milita (one of them ?)
Train
Proof

any other suggestions ?

Only other thing i can think of is have a map voting thing, 2 minutes from end, let server show 3 x random maps then let the ppl choose, then you know at least the majority want to play the next map...
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Post by AG40k »

lol, nowt really wrong wtih your rotation, you just need to have a few players on any map and the server will beign to fill, although i would lke to see malitia and seige, havent played them in ages and both are class maps
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Post by [GF5]Mez »

Probbaly a good idea to lose survivor, it's rubbish :eek:
I wish to do more violence
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Post by AG40k »

i like that map, its so fun, espeically as i cant tell whent he terroists are going any direction
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Post by Blade! »

dust is hardly pld ne more for some reason :shrug:


Oh and can we play milita more often please.
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Post by dark_wulf »

Put dvf_clash back on, I love that map!

fy_pool_day is also a good one for server filling.
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Post by Blade! »

pool day is too small, poolday 2 is gr8
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Post by [GF5]Mez »

dvf_clash crashes the server though doesn't it?
I wish to do more violence
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jamie
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Post by jamie »

Only after 15 mins.
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Post by -=Alex=- »

I know a way to fix that if Sput still has the .rmf file. Unless nadeground crashed the server??
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Post by Sputnik »

-=Alex=- wrote:I know a way to fix that if Sput still has the .rmf file. Unless nadeground crashed the server??
Hows that?

Dunno if the admin mod plugin that solves the clash-crash problem is still running, but if so it limits the map time to 15 mins so it's alright.
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Post by dark_wulf »

Have you tried it recently? Maybe all the CS updates might make a difference (long shot, but still possible, you never know).

Alex, what exactly is it so other mappers can avoid the problem? I'm assuming some sort of repetitive infinite loop or something that can't untangle itself.
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Post by jamie »

Added a few new custom maps, will let them loose on the world when they have been tested. 8)
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Post by masseymo »

looks good. cant w8 2 play em ! :thumbs:
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