MrsWintermute wrote:Is this on the server yet? - I just tried to load the map but to no avail.

Yes, I had it working a few minutes ago

Did you use as_officestorm2_beta? That might be it
dark_wulf wrote:Just had a quick run around. Nice looking map, but with a few changes that can be made.
Cheers

That's what the beta's for, keep em coming
This area was a bitch to get out of I found. Maybe lower the railing slightly?
I know what you mean... And I might do, BUT... the ledge was quite a big advantage in the first map (I thought) and in this one it's got a direct LOS on the escape point but can't be immediately shot at from CTs coming from the computer, which is why I don't have much sympathy for people who are up there

It is possible to get down without losing health (and not using the rope) btw

I keep it in mind though, thanks.
Invisible wall.....nasty and made me think it was a route.
Heh, people made the same complaint in the first one

I'll stick a board or something over there for the final - as you might notice, that whole upstairs area was fairly rushed
Pure class...especially the broken one
Hehe cheers, I'm proud of 'em
And they seem to not get much work done in that office but browse the DVF webby

(I'll probably add a few other screens in the final

)